
Communication Back
- Sales Assets
- Exploring Career Fields
- US Department of Education Career Clusters
- Agriculture, Food & Natural Resources
- Architecture & Construction
- Arts, A/V Technology & Communications
- Business Management & Administration
- Education & Training
- Finance
- Government & Public Administration
- Health Science
- Hospitality & Tourism
- Human services
- Information Technology
- Law, Public Safety, Corrections & Security
- Manufacturing
- Marketing
- STEM
- Transportation, Distribution & Logistics
- iTech Exploring
- Life Skills
Explorers will be introduced to the two-part process of innovation – ideation and exploration.
• Exploring Posts (14-20 years old)
• Exploring Clubs (10-14 years old)
Explorers will reflect on their Innovation Design Challenge and their experiences.
AGE APPROPRIATENESS
• Exploring Posts (14-20 years old)
• Exploring Clubs (10-14 years old)
NOTE: This activity should be facilitated AFTER the completion of the Innovation Design Challenge event.
iTech Explorers will begin preparing for an Innovation Design Challenge (IDC) by selecting one of four options outlined in this activity.
AGE APPROPRIATENESS
• Exploring Posts (14-20 years old)
• Exploring Clubs (10-14 years old)
This activity is intended for Explorers to identify their unique characteristics and telling an audience about one’s self in a short, personal introduction.
This session provides an opportunity to brainstorm and problem-solve situations involving difficult co-workers.
In this session, participants will learn about idea generation, which is the process of constructing the idea, innovating the concept, developing the process, and bringing the concept to reality.
This session provides support and guidance in how to address conflict when it arises.
In this session, participants will learn and apply the skills and characteristics of effective team leaders.
This session introduces ways for auditory learners to accommodate other learning styles into their own approaches to learning.